there are a few things after publishing that i've noticed and would like to change. i'll probably add a timeout to the healing scene, and i'll likely fix the controls so that A isn't totally useless. i've been playing this in demos not giving a f about the A key and adapting by just using WSD and it's been fine, and fun, like, a challenge. so my rationale is that other players will enjoy the challenge of having a defunct back key too. maybe they will maybe they won't, but it's almost certain no one will play this as many times as i have so. that goes in the change hat.
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